Python Playground is a collection of imaginative programming projects that will inspire you to use Python to make art and music, build simulations of real-world phenomena, and interact with hardware like the Arduino and Raspberry Pi. You’ll learn to use common Python tools and libraries like numpy, matplotlib, and pygame to do things like:
–Generate Spirograph-like patterns using parametric equations and the turtle module
–Create music on your computer by simulating frequency overtones
–Translate graphical images into ASCII art
–Write an autostereogram program that produces 3D images hidden beneath random patterns
–Make realistic animations with OpenGL shaders by exploring particle systems, transparency, and billboarding techniques
–Construct 3D visualizations using data from CT and MRI scans
–Build a laser show that responds to music by hooking up your computer to an Arduino
Programming shouldn’t be a chore. Have some solid, geeky fun with Python Playground.
The projects in this book are compatible with both Python 2 and 3.
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Creators
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Publisher
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Release date
October 1, 2015 -
Formats
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OverDrive Read
- ISBN: 9781593277338
- File size: 24968 KB
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EPUB ebook
- ISBN: 9781593277338
- File size: 24939 KB
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Accessibility
No publisher statement provided -
Languages
- English
Why is availability limited?
×Availability can change throughout the month based on the library's budget. You can still place a hold on the title, and your hold will be automatically filled as soon as the title is available again.
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